2 #include"TrainerTemplate.h"
3 #include "LevelTemplate.h"
4 #include "ScreenTemplate.h"
7 #include "ResourceMaster.h"
11 #include "TempoTools.h"
17 class Trainer
: public LevelTemplate
21 Trainer(int* scrn
, FileIO
* fileIO
, ResourceMaster
* resourcePointer
, int pattern
);
28 Animation
* outlineAnimation
;
36 float countDownDuration
;
60 SDL_Texture
* goalText
;
61 SDL_Texture
* subGoalText
;
62 SDL_Texture
* levelText
;
63 SDL_Texture
* startText
;
64 SDL_Texture
* nextText
;
65 SDL_Texture
* countDownText
;
72 SDL_Rect countDownRect
;
84 SDL_Rect mouseRightRect
;
85 SDL_Rect mouseLeftRect
;